, ,

Blue Orange Games Brand Guidelines: Kingdomino, Family Play & a Cool Planet

·

Brand Guidelines · Field Guide

Blue Orange Games Brand Guidelines

Family games, well made and eco-minded — the home of Kingdomino.

FIG 1.0 — TILE-LAYING (HOMAGE)

FIG 1.1 — ROUNDED FAMILY SANS
Aa

Two constants: a cobalt-and-orange palette and a rounded family sans. Abstract homage — not the Blue Orange wordmark or logo.

Palette
Cobalt + orange
Founded
1999US / France
Icon
Kingdomino
Ethos
Hot games, cool planet
01

Family games for a cool planet

Blue Orange makes accessible games responsibly.

Blue Orange Games is a lesson in accessible family games with a conscience. Founded in 1999 (some sources say 2000) in San Francisco by Thierry Denoual (with co-founder Julien Mayot), the name comes from the French poet Paul Éluard’s line “the earth is blue like an orange.” ⚠️ Its structure is a nuance worth getting right: there’s the US company (San Francisco) and a related French company (in Pont-à-Mousson, formerly “Jactalea,” renamed Blue Orange in 2013) — best described as a group of related US and European companies, not a single firm.

Its identity is family- and gateway-friendly, well-produced games. The megahit is ⭐⭐⭐ Kingdomino (2016), designed by Bruno Cathala — a brilliant, quick domino-style kingdom-building game that won the Spiel des Jahres 2017 and became a mainstream staple (with Queendomino, Kingdomino Origins and Dragomino spin-offs). Around it sit the beautiful tree-growing game Photosynthesis, plus Battle Sheep, Gobblet (its first game), New York 1901 and Planet.

What distinguishes Blue Orange beyond the games is its eco-conscious mission: the tagline “Hot Games for a Cool Planet,” a tree-planting program (the company says it plants trees to offset the wood used in its games, claiming well over a hundred thousand planted) and sustainable materials. It’s an independent, family-focused publisher that pairs accessible design with environmental responsibility. (Honest notes: Kingdomino was designed by Bruno Cathala — Blue Orange published it; the founding year is 1999 per most sources; the US/French corporate structure is a group, not one firm; “Spot It!”/Dobble is an Asmodee property, not Blue Orange’s; tree-count figures are company-stated; and no official brand hex is published.)

02

Colour

Blue Orange lives in a cobalt-and-orange palette. Click a swatch to copy the hex.

Blue Orange’s identity is bright, friendly and optimistic — a vivid cobalt blue, ink black, and a warm orange (the two colours of its very name). The palette reads as a cheerful family game: the bright blue and orange of a welcoming box, grounded by ink. It’s a joyful, accessible world that signals family, fun and optimism. It’s a cobalt-and-orange palette that signals a family-games publisher (and echoes its name). The honest caveat: Blue Orange publishes no official brand hex, so the cobalt, ink and orange here are an original, unofficial interpretation, not first-party values.

The lesson is a cobalt-and-orange palette signals friendly family optimism. Blue Orange’s world reads as cheerful and welcoming. For designers, it’s a reminder that a bright complementary pair (blue and orange) feels energetic and family-friendly — fitting for a brand literally named for those two colours. The takeaways: use a bright complementary pair for friendly energy; let the name inform the palette; and treat any single hex as unofficial when there’s no published spec.

Copy
Cobalt
#2060C0
Copy
Ink
#14161C
Copy
Orange
#E07A1E
Copy
Deep Blue
#16408A
Copy
Sky
#DCE6F4
03

Typography

The wordmark spirit is a rounded family sans — friendly and bright.

Blue Orange’s identity carries a friendly, bright, family spirit — a “Blue Orange” wordmark whose warm, rounded forms match cheerful, accessible games. A rounded family sans captures the mood: it’s welcoming and playful, matching a publisher parents trust and children enjoy. Set against a cobalt-and-orange palette, the rounded sans feels bright and inviting — exactly the Kingdomino, family-game personality Blue Orange carries. It’s friendly rather than austere, mirroring a colourful, welcoming box. (Blue Orange’s real wordmark is a trademark we describe but don’t reproduce.) Because the exact mark isn’t ours to use, the honest description is “a rounded family sans spirit,” not the Blue Orange logo. The type behaves like the brand: friendly, bright and family-first.

Aa

A rounded family sans spirit — friendly and bright. (Specimen set in Fredoka, a rounded sans; NOT the Blue Orange logo, which is a trademark.)

Rounded family sans · the wordmark spiritCobalt · the paletteKingdomino · the icon

04

Values plus accessibility as the difference

Blue Orange pairs fun with responsibility.

Blue Orange Games is a lesson in pairing accessible design with a genuine values proposition. Plenty of publishers make good family games; Blue Orange added a second, aligned commitment — environmental responsibility — turning “Hot Games for a Cool Planet” into a real identity backed by tree-planting and sustainable materials. That gives it two reasons to choose it: the games are genuinely good and accessible (Kingdomino is a Spiel des Jahres winner and a mainstream hit), and buying them supports a stated environmental mission. For family buyers especially, a brand that’s both fun and responsible is easy to feel good about. It’s a reminder that in a values-conscious market, a credible mission can meaningfully differentiate an otherwise-crowded family-games shelf.

For designers and brand-builders, Blue Orange offers a clear takeaway: a credible values mission can differentiate accessible, everyday products. The lessons: pair genuinely good, accessible design with an aligned commitment (sustainability) so buyers get both quality and meaning; make the mission concrete (tree-planting, materials) rather than a slogan; and keep the facts precise — Blue Orange is a family/gateway publisher behind Kingdomino, with US and French roots and an eco mission. It’s also a reminder to keep it honest: Kingdomino was designed by Bruno Cathala; the founding year is 1999 (per most sources); the corporate structure is a US/French group; Spot It!/Dobble is not a Blue Orange property; tree-count figures are company-stated; and no official brand hex is published, so the palette here is an interpretation. Blue Orange pairs fun with responsibility — proof that values plus accessibility can be the difference.

05

Explore & save

Keep Blue Orange Games’s identity on hand — save it to a board in the Made Good inspiration library.

Blue Orange identity set

Pin the cobalt-and-orange palette and the rounded-sans spirit to your own board.

Core Palette
Homage
Aa
Family Sans
Wordmark spirit
Cobalt
Gradient

♡ Save to a board

06

Source & notes

Editorial reference. This article reports publicly documented facts about Blue Orange Games’ visual identity; it is not affiliated with, or endorsed by, Blue Orange Games. The Blue Orange Games and Kingdomino names and logos are trademarks of their respective owners — the graphics here are original abstract homages (colour discs and swatches), not Blue Orange assets, and no logo is reproduced. Facts reported from public sources (blueorangegames.com, Wikipedia, BGG): Blue Orange Games was founded in 1999 (some sources say 2000) in San Francisco by Thierry Denoual (with co-founder Julien Mayot); the name comes from Paul Éluard’s line “the earth is blue like an orange”; it operates as a group of related US and European companies (a French company in Pont-à-Mousson, formerly “Jactalea,” was renamed Blue Orange in 2013); it is a family/gateway publisher whose megahit Kingdomino (2016, designed by Bruno Cathala) won Spiel des Jahres 2017 (with Queendomino, Kingdomino Origins and Dragomino spin-offs), alongside Photosynthesis, Battle Sheep, Gobblet, New York 1901 and Planet; its “Hot Games for a Cool Planet” tagline reflects a tree-planting program and sustainable materials. Honest notes: Kingdomino was designed by Bruno Cathala (Blue Orange published it); the founding year is 1999 per most sources; the US/French corporate structure is a group of related companies; Spot It!/Dobble is an Asmodee property, not Blue Orange’s; tree-count figures are company-stated; and no official brand hex is published, so colours are an unofficial interpretation.