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Steamforged Games Brand Guidelines: Dark Souls, Video-Game Board Games

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Brand Guidelines · Field Guide

Steamforged Games Brand Guidelines

Turning blockbuster video games into board games — from a Manchester forge.

FIG 1.0 — VIDEO-GAME ADAPTATION (HOMAGE)

FIG 1.1 — INDUSTRIAL SANS
Aa

Two constants: an ember-orange and steel palette and an industrial sans. Abstract homage — not the Steamforged wordmark or logo.

Palette
Ember + steel
Founded
2014Manchester
Icon
Dark Souls: The Board Game
Niche
Video-game IPs
01

From a forge in Manchester

Steamforged adapts video games to the table.

Steamforged Games is a lesson in owning a niche: the video-game adaptation. It’s a British studio in Manchester, founded in 2014 by Mat Hart and Richard Loxam — reportedly starting “in the corner of a hobby gaming store” off the back of a crowdfunding campaign for their first game, the fantasy-football miniatures game Guild Ball.

Its breakthrough, and its identity, came from licensed video-game and pop-culture IPs. ⭐⭐⭐ Dark Souls: The Board Game (2016 Kickstarter, released ~2017) — a punishing, miniatures-heavy adaptation of the beloved FromSoftware games — was one of the biggest tabletop crowdfunding campaigns of its moment and established a lasting partnership with Bandai Namco. Steamforged went on to become the go-to studio for turning blockbuster games into board games: Monster Hunter World, Resident Evil, Horizon Zero Dawn, Devil May Cry, Pac-Man, and Elden Ring: The Board Game (a record-fast Kickstarter).

Alongside the licences it makes its own lines — Godtear, the D&D-compatible Epic Encounters, and Animal Adventures — but the video-game-adaptation niche is what defines it: lavish miniatures, big Kickstarters, and the ability to translate a video game’s feel to cardboard and plastic. (Honest notes: the video-game IPs are licensed — Steamforged adapts them, it doesn’t own Dark Souls, Elden Ring, etc.; some designs are co-developed; it’s independent; Kickstarter figures vary by source and are best given as “millions”; and no official brand hex is published.)

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Colour

Steamforged lives in an ember-and-steel palette. Click a swatch to copy the hex.

Steamforged’s identity is dark, forged and dramatic — an ember orange, void black, and a cold steel. The palette reads as its name and its games: molten metal from a forge, the black of a Dark Souls dungeon, the steel of sculpted miniatures. It’s a gritty, cinematic world that signals theme, craft and blockbuster spectacle. It’s an ember-and-steel palette that signals a video-game-adaptation studio. The honest caveat: Steamforged publishes no official brand hex, so the ember, black and steel here are an original, unofficial interpretation, not first-party values.

The lesson is an ember-and-steel palette signals forged, cinematic craft. Steamforged’s world reads as dark and dramatic. For designers, it’s a reminder that molten-metal warmth against cold steel and black evokes a forge — and the gritty, blockbuster video-game feel the studio adapts. The takeaways: use a forged warm-metal accent against dark steel for gritty drama; let the name inform the palette; and treat any single hex as unofficial when there’s no published spec.

Copy
Ember Orange
#C25A1E
Copy
Void Black
#141010
Copy
Steel
#6A6E74
Copy
Deep Ember
#6E3010
Copy
Ash
#CFC4B4
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Typography

The wordmark spirit is an industrial sans — forged and strong.

Steamforged’s identity carries an industrial, forged, dramatic spirit — a “Steamforged” wordmark whose strong forms match gritty, miniatures-heavy video-game adaptations. An industrial sans captures the mood: it’s hard-edged and cinematic, matching a studio named for the forge. Set against an ember palette, the industrial sans feels forged and serious — exactly the Dark-Souls, blockbuster-adaptation personality Steamforged carries. It’s strong rather than delicate, mirroring cast metal and sculpted plastic. (Steamforged’s real wordmark is a trademark we describe but don’t reproduce.) Because the exact mark isn’t ours to use, the honest description is “an industrial sans spirit,” not the Steamforged logo. The type behaves like the brand: industrial, forged and strong.

Aa

An industrial sans spirit — forged and strong. (Specimen set in Oswald, an industrial sans; NOT the Steamforged logo, which is a trademark.)

Industrial sans · the wordmark spiritEmber orange · the paletteDark Souls: The Board Game · the icon

04

Translating a medium as the difference

Steamforged bridges screen and table.

Steamforged Games is a lesson in becoming the specialist bridge between two media. Adapting a beloved video game to the table is genuinely hard — you have to capture a game’s feel (Dark Souls’ punishing risk, Monster Hunter’s epic hunts) in cardboard, dice and miniatures, and you have to earn the trust of both the IP owners and the fans. Steamforged made that translation its whole business, and became the go-to partner for publishers like Bandai Namco who want their franchises on tabletops. That niche is defensible: it requires a rare mix of design skill, production muscle (all those miniatures), crowdfunding reach and licensing relationships that a new entrant can’t assemble overnight. By owning the “video game to board game” bridge, Steamforged tapped a huge, ready-made audience of gamers who already love the source material.

For designers and brand-builders, Steamforged offers a clear takeaway: specialising in a hard translation between media can be a defensible, audience-rich niche. The lessons: build the rare capability stack a niche needs (design + production + crowdfunding + licensing) so it’s hard to copy; tap existing fandoms by faithfully translating what they already love; and keep the facts precise — Steamforged is a Manchester studio that adapts video-game IPs into board games, from Guild Ball roots. It’s also a reminder to keep it honest: the IPs are licensed, not owned; some designs are co-developed; it’s independent; Kickstarter figures are approximate; and no official brand hex is published, so the palette here is an interpretation. Steamforged bridges screen and table — proof that a hard translation can be the difference.

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Explore & save

Keep Steamforged Games’s identity on hand — save it to a board in the Made Good inspiration library.

Steamforged identity set

Pin the ember-and-steel palette and the industrial-sans spirit to your own board.

Core Palette
Homage
Aa
Industrial Sans
Wordmark spirit
Ember Orange
Gradient

♡ Save to a board

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Source & notes

Editorial reference. This article reports publicly documented facts about Steamforged Games’ visual identity; it is not affiliated with, or endorsed by, Steamforged Games. The Steamforged Games and Guild Ball names and logos are trademarks of Steamforged Games; adapted video-game IPs are trademarks of their respective owners — the graphics here are original abstract homages (colour discs and swatches), not Steamforged assets, and no logo is reproduced. Facts reported from public sources (steamforged.com, Wikipedia, BGG): Steamforged Games is a British studio in Manchester, founded 2014 by Mat Hart and Richard Loxam, which began with the Guild Ball miniatures game and became a leading maker of board-game/miniatures adaptations of licensed video-game and pop-culture IPs — Dark Souls: The Board Game (2016 Kickstarter, released ~2017, in partnership with Bandai Namco), Monster Hunter World, Resident Evil, Horizon Zero Dawn, Devil May Cry, Pac-Man and Elden Ring: The Board Game — plus its own lines (Godtear, Epic Encounters, Animal Adventures). Honest notes: the video-game IPs are licensed (Steamforged adapts, doesn’t own them); some designs are co-developed; it is independent; exact Kickstarter figures vary by source (best given as “millions”); and no official brand hex is published, so colours are an unofficial interpretation.